AI Insights · Timothy · April 2022
Top 5 Sandbox Games on iOS in Finland Q1 2022
Discover the performance of the top 5 sandbox games on iOS in Finland for Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 sandbox games on iOS in Finland showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:
Roblox experienced a noticeable decrease in weekly revenue from around $17.8K at the start of the quarter to approximately $10.3K by the end of March. Weekly downloads also followed a downward trend, starting at 2.4K in late December and settling at around 1.1K by the end of the quarter. However, weekly active users remained relatively stable, fluctuating between 26.9K and 28.2K throughout the period.
Growtopia saw a mixed performance in Q1 2022. Weekly revenue peaked at around $8.9K in early February before dropping to approximately $2.9K by the end of March. Downloads showed a slight increase early in the quarter, reaching 840 in early February, but later declined to around 545 by the end of March. Active users showed a consistent upward trend, starting at 3.6K and peaking at 4.3K in mid-February before slightly decreasing to 3.7K by the end of the quarter.
Rec Room: Play with Friends exhibited a fluctuating revenue trend, with a high of $649 in late February and a low of $147 in early January. Weekly downloads showed modest variation, starting at 510 and ending at 330 by the end of March. Active users also displayed some fluctuations, peaking at 1K in early January and ending at 740 by the end of the quarter.
MultiCraft — Build and Mine! did not generate any revenue during Q1 2022. Weekly downloads were relatively stable, starting at 261 and ending at 244. Active users showed minor fluctuations, starting at 1.8K and peaking at 2K in early January before ending at around 1.7K by the end of March.
Minecraft experienced a slight decline in weekly revenue, starting at around $2.2K and ending at approximately $1.1K. Downloads varied slightly, beginning at 295 and ending at 191. Active users remained stable, fluctuating between 25.5K and 27.5K throughout the quarter.
The data for these insights comes from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.